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Forest Material
Posted: Fri Dec 09, 2022 10:36 am
by mbetke
Is there any way to get "Forest Material" within Octane to work? I'm waiting forever for a support now and use Forest Pack daily.
Re: Forest Material
Posted: Thu Dec 15, 2022 8:31 pm
by neonZorglub
mbetke wrote:Is there any way to get "Forest Material" within Octane to work? I'm waiting forever for a support now and use Forest Pack daily.
Hi mbetke,
I'm looking at Forest Material now.
Do you also use Forest Color and Forest Edge maps ?
If you have some very simple samples working with Scanline or Vray, that would be helpful.
Thanks
Re: Forest Material
Posted: Fri Dec 16, 2022 11:32 am
by HHbomb
Very good news if you could make all these features works !!!!

Re: Forest Material
Posted: Tue Dec 20, 2022 7:18 am
by mbetke
Of course, all features would be nice.

The boundary checking is useful for a clean edge. I use the edge scaling on z-axis there as a workaround.
But mostly I miss the ability to tint a scene as a whole to make grass look more realistic or tint parking cars with individual colors. The random color texture in octane offers not the necessary control here. So being able to use ForestColor with a custom texture would be pleasant. Some time ago, a client asked me to do an autumn themed scene. I ended up adjusting all vegetation materials manually to a brownish-yellow material. With support of ForestColor it would have been done in a fraction of time.
Like in this video:
https://www.youtube.com/watch?v=YnrZX6dcic4
A sample scene can be found there:
https://www.itoosoft.com/tutorials/fore ... st%2Bcolor
Thanks for looking into it.
