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shader clipping

Posted: Mon Nov 07, 2022 11:16 am
by clementvereecke
Hi teams

The shader clipping is available for the LW plugin ?
I ride the 2021.1.5 version (the latest at this date) on LW2019.1.5

If not how is the best way for similar results ?

Thanks

Re: shader clipping

Posted: Fri Feb 17, 2023 2:57 am
by pixym
Hi, is there the clipping material in Octane 2021 for LW ?

Re: shader clipping

Posted: Fri Feb 17, 2023 9:01 am
by juanjgon
Nope, sorry. I think that this is one of the new shaders never implemented in LightWave, but you could try to use Standalone to create the material and import it into LightWave using the LocalDB feature. Only remember that both the LW plugin and the Standalone versions must match.

-Juanjo

Re: shader clipping

Posted: Fri Feb 17, 2023 11:18 am
by pixym
Hi Juanjo,

Thànk for the reply and the tip.

Re: shader clipping

Posted: Sat Feb 18, 2023 12:56 pm
by pixym
Hi Juanjo,

I have used the tip. It works fine for some couples of objects in a scene. Unfortunetly it fails in my usual large archviz scenes with clipping faces all over the place.