Camera calibration issue
Posted: Sat Oct 15, 2022 9:13 am
Hi all. I'm currently having a problem with camera mapping and texture projection in Octane.
I've calibrated my C4D camera using the Camera Calibrator tag according to the background image visible in the screenshots. I've then placed a cube in the scene and projected the background image onto it using the camera projection option in the material tag.
As you can see, it projects onto the cube almost perfectly in the C4D viewport. Unfortunately, it's projecting incorrectly in the Octane Live Viewer. If I uncheck 'Calculate PP for 3VPs" in the Camera Calibrator tag, it's a lot better, but still off:
What am I doing wrong?
Scene attached. Thanks in advance.
I've calibrated my C4D camera using the Camera Calibrator tag according to the background image visible in the screenshots. I've then placed a cube in the scene and projected the background image onto it using the camera projection option in the material tag.
As you can see, it projects onto the cube almost perfectly in the C4D viewport. Unfortunately, it's projecting incorrectly in the Octane Live Viewer. If I uncheck 'Calculate PP for 3VPs" in the Camera Calibrator tag, it's a lot better, but still off:
What am I doing wrong?
Scene attached. Thanks in advance.