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Industrial Productrender "SMA Wechselrichter"

Posted: Wed Aug 31, 2011 1:04 pm
by mbetke
I modelled this solar-energy transformator for a recent job. I put too many details in like the little vents and so on because it turned out that client didn't want it for close-up later and was only seen from 4m and more.
So I reused it as a learning exercise for materials, camera setup and light setup.
Rendered around 10 minutes each with pathtracing and lit with a HDRI.
It's not the most appealing object to showcase but give the little cubic guy a chance. ;)

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And the other images. Just noticed they are not large enough for the gallery. Damn. ;)

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By the way: How can I add a second layer of scratches on a material? Mix Material??

Re: Industrial Productrender "SMA Wechselrichter"

Posted: Wed Aug 31, 2011 8:12 pm
by tehfailsafe
Love the texture, is it noise on the bump? Mind showing some settings? Looks fantastic and I've always had trouble getting that type of detail into say house walls...

Re: Industrial Productrender "SMA Wechselrichter"

Posted: Thu Sep 01, 2011 4:45 am
by tonycho
wow
i like the textures :lol:

Re: Industrial Productrender "SMA Wechselrichter"

Posted: Thu Sep 01, 2011 6:39 am
by mbetke
The LED display is a texture I gathered from a photo and edited it a bit. Before it I placed a cube with a glass material and a fingerprint texture as a slight bumpmap.
The plastic case is made with a 2k texture. Basically some blurred noise in photoshop. I will upload the material this evening or so. Have to figure out how to share materials with LiveDB. :)