Tried to access null node pin + out-of-core memory
Posted: Mon Sep 12, 2022 4:21 pm
I've gotten out-of-core memory log errors before but this is a scene in C4D I just had open that was working fine and now isn't. So don't think it's a polygon issue, or maybe it is not sure. Just weird behavior. At one point I was getting a FumeFX error in the log (don't have anything Fume installed on this machine at all) but that went away, also some weird thing about accessing a null node pin that isn't working. Either way all leads to a render failure on again, a project that was working fine and now isn't.
Tried to access pin via an invalid ID P_SUB_TYPE (703)
Tried to access null node pin
can't read int/enum from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FF8D7DA6DE0)
Export materials time= 37246.341 ms
*** Calculating motion blur on frame:679
*** Calculating motion blur on frame:679.4
*** Calculating motion blur on frame:680
TIMES=679 679.4 680 motionCnt=8453/20000 MT:0 Time=5102.694 ms.
Collect objects time= 5781.263 ms
Mesh creation time = 3021.564 ms.
Api update time: 20.517 ms.
Out-of-core memory limit exceeded
MB:1/1 ST/MOV:0/1137 Nodes:2615 Tris:22.577m DispTris:285k Hairs:0 Meshes:2k
Textures Grey8/16:1/1 Rgb32/64:67/0
Any help much appreciated. Thanks.
Tried to access pin via an invalid ID P_SUB_TYPE (703)
Tried to access null node pin
can't read int/enum from static pin 'unknown' (P_UNKNOWN, type PT_UNKNOWN) of node '' (NT_UNKNOWN, 00007FF8D7DA6DE0)
Export materials time= 37246.341 ms
*** Calculating motion blur on frame:679
*** Calculating motion blur on frame:679.4
*** Calculating motion blur on frame:680
TIMES=679 679.4 680 motionCnt=8453/20000 MT:0 Time=5102.694 ms.
Collect objects time= 5781.263 ms
Mesh creation time = 3021.564 ms.
Api update time: 20.517 ms.
Out-of-core memory limit exceeded
MB:1/1 ST/MOV:0/1137 Nodes:2615 Tris:22.577m DispTris:285k Hairs:0 Meshes:2k
Textures Grey8/16:1/1 Rgb32/64:67/0
Any help much appreciated. Thanks.