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UI Window Feature
Posted: Wed Aug 24, 2022 11:21 pm
by spartan00j
Hey paul,
Is it possible to have each setting menu and its own window?
I find myself jumping from tab to tab a lot.
And it would be easier to have each setting menu in its own individual window.
But a solution could be to implement node-graph on settings as well.
That would make things easier. Especially when trying to learn the Standalone more so.
And also I noticed in the node-Graph editor. That I can't seem to undo any changes I make. Is undo unavailable in the node-graph Editor?
Thanks
Re: UI Window Feature
Posted: Sat Aug 27, 2022 2:49 am
by face_off
spartan00j wrote:Hey paul,
Is it possible to have each setting menu and its own window?
I find myself jumping from tab to tab a lot.
And it would be easier to have each setting menu in its own individual window.
But a solution could be to implement node-graph on settings as well.
That would make things easier. Especially when trying to learn the Standalone more so.
And also I noticed in the node-Graph editor. That I can't seem to undo any changes I make. Is undo unavailable in the node-graph Editor?
Thanks
Hi - Splitting each tab into it's own UI panel would be possible, but a lot of work, so not something I would look at in the near term. And no, unfortunately the NodeGraph edit does not have an undo feature.
Paul
Re: UI Window Feature
Posted: Sat Aug 27, 2022 3:29 am
by spartan00j
face_off wrote:spartan00j wrote:Hey paul,
Is it possible to have each setting menu and its own window?
I find myself jumping from tab to tab a lot.
And it would be easier to have each setting menu in its own individual window.
But a solution could be to implement node-graph on settings as well.
That would make things easier. Especially when trying to learn the Standalone more so.
And also I noticed in the node-Graph editor. That I can't seem to undo any changes I make. Is undo unavailable in the node-graph Editor?
Thanks
Hi - Splitting each tab into it's own UI panel would be possible, but a lot of work, so not something I would look at in the near term. And no, unfortunately the NodeGraph edit does not have an undo feature.
Paul
Okay, what about applying the node graph feature to the render Target settings then.
Re: UI Window Feature
Posted: Sun Aug 28, 2022 11:02 pm
by face_off
Okay, what about applying the node graph feature to the render Target settings then.
This is not really possible - the idea of displaying the NodeGraph window is so that you can see how the plugin has transferred the Poser scene to Octane. It is not intended for updating settings - sorry.
Thanks
Paul
Re: UI Window Feature
Posted: Sun Oct 02, 2022 10:05 am
by spartan00j
face_off wrote:Okay, what about applying the node graph feature to the render Target settings then.
This is not really possible - the idea of displaying the NodeGraph window is so that you can see how the plugin has transferred the Poser scene to Octane. It is not intended for updating settings - sorry.
Thanks
Paul
okay Thanks
Re: UI Window Feature
Posted: Wed Jul 30, 2025 11:01 pm
by spartan00j
face_off wrote: Sun Aug 28, 2022 11:02 pm
Okay, what about applying the node graph feature to the render Target settings then.
This is not really possible - the idea of displaying the NodeGraph window is so that you can see how the plugin has transferred the Poser scene to Octane. It is not intended for updating settings - sorry.
Thanks
Paul
Hey Paul,
I know you said this was impossible a few years ago. But it seemed like the impossible happened.
Has that changed?
Because I went into the node-grab editor for a material. And it opened up not only the material but the render target settings as well.
But I can see the render target in the node graph editor of the plug-in. See my screenshot.
And changing the settings in the note graph on the render target. Changed the settings in the Poser scene.
Seems like it was some kind of glitch. I can't seem to recreate it. But it did work.
Also I'm unsure but I believe this error I got was associated with the glitch. But I'm not completely sure. I can't recall if it was related.
Re: UI Window Feature
Posted: Thu Jul 31, 2025 11:29 am
by face_off
Seems like it was some kind of glitch. I can't seem to recreate it. But it did work.
It looks like there is a bug in the plugin nodegraph code where if you open the nodegraph a second time, it is referring to the first nodegraph, which may not exist anymore. This is something I need to fix - it is happening with some of my other plugins too.
Paul
Re: UI Window Feature
Posted: Fri Aug 01, 2025 5:06 pm
by spartan00j
face_off wrote: Thu Jul 31, 2025 11:29 am
Seems like it was some kind of glitch. I can't seem to recreate it. But it did work.
It looks like there is a bug in the plugin nodegraph code where if you open the nodegraph a second time, it is referring to the first nodegraph, which may not exist anymore. This is something I need to fix - it is happening with some of my other plugins too.
Paul
As a lyric from a song by VEAUX- (It's Not A Bug, It's A Feature)
Can we make this a feature?
I would like to edit the render target using the node-graph feature. Or possibly the whole scene. It's just more fluid than using tabs.