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Cant find matte in PR14
Posted: Tue Aug 16, 2022 10:32 am
by imagineklan
hi all~,
why i cant find matte in common material editor? my version is C4D R23, OC PR14, MAC M1MAX
Re: Cant find matte in PR14
Posted: Thu Aug 18, 2022 7:11 am
by bepeg4d
Hi,
the "Matte" option is called "Shadow Catcher" from several time now.
If you can switch from C4D R23 to R25 or R26, we have published the first c4doctane version for R25 and R26, in pair with the CUDA PC version, native for M1 chip:
viewtopic.php?f=85&t=80247
OctaneX PR14 is not native for M1.
ciao,
Beppe
Re: Cant find matte in PR14
Posted: Fri Aug 19, 2022 12:21 pm
by imagineklan
bepeg4d wrote:Hi,
the "Matte" option is called "Shadow Catcher" from several time now.
If you can switch from C4D R23 to R25 or R26, we have published the first c4doctane version for R25 and R26, in pair with the CUDA PC version, native for M1 chip:
viewtopic.php?f=85&t=80247
OctaneX PR14 is not native for M1.
ciao,
Beppe
thanks a lot, bro
btw, after i used the XB3, I got this

when the rendering is going on, then i press setting
Re: Cant find matte in PR14
Posted: Fri Aug 19, 2022 1:59 pm
by imagineklan
bepeg4d wrote:Hi,
the "Matte" option is called "Shadow Catcher" from several time now.
If you can switch from C4D R23 to R25 or R26, we have published the first c4doctane version for R25 and R26, in pair with the CUDA PC version, native for M1 chip:
viewtopic.php?f=85&t=80247
OctaneX PR14 is not native for M1.
ciao,
Beppe
thank u buddy,
and i have met a problem, when the oc is rendering, and i press setting,

Re: Cant find matte in PR14
Posted: Mon Aug 22, 2022 6:25 am
by bepeg4d
imagineklan wrote:bepeg4d wrote:Hi,
the "Matte" option is called "Shadow Catcher" from several time now.
If you can switch from C4D R23 to R25 or R26, we have published the first c4doctane version for R25 and R26, in pair with the CUDA PC version, native for M1 chip:
viewtopic.php?f=85&t=80247
OctaneX PR14 is not native for M1.
ciao,
Beppe
thank u buddy,
and i have met a problem, when the oc is rendering, and i press setting,

Hi,
it seems that there is an issue with an emitter material, try to rebuild the material from scratch.
Please also make sure to disable both OSL and Auto Baking option in c4doctane settings/C4D Shaders panel.
ciao,
Beppe