Assets from Lightwave to C4D with Octane materials?
Posted: Tue Jul 26, 2022 11:14 am
I'm in the process of transitioning from Lightwave to C4D, primarily because of Octane's integration - I know Octane so there's less to re-learn in the transition (I hope).
I've used Lightwave for about 20 years and Octane for almost 5 years so I have a lot of assets in my library which I'd love to transfer over - I'm curious what the best method might be?
[EDIT]
I've used ORBX to export and import into C4D but it comes through as a reference object or instance rather than actual geometry. It's a great starting point but still requires me to edit within LW or go through the long-winded export/import method to make adjustments in C4D.
Is there a better approach? It seems weird that there isn't an obvious method to convert files between apps that are using the same renderer.
I've used Lightwave for about 20 years and Octane for almost 5 years so I have a lot of assets in my library which I'd love to transfer over - I'm curious what the best method might be?
[EDIT]
I've used ORBX to export and import into C4D but it comes through as a reference object or instance rather than actual geometry. It's a great starting point but still requires me to edit within LW or go through the long-winded export/import method to make adjustments in C4D.
Is there a better approach? It seems weird that there isn't an obvious method to convert files between apps that are using the same renderer.