Why we should avoid JPEG for displacement?
Posted: Wed Jul 20, 2022 4:26 pm
Hello,
I saw this today and wanted to ask why we should avoid to use JPEG files for displacement source?
"For texture displacement, this needs to be an image.
This means you can put a PNG, EXR, PSD, or any other image type supported
by octane into an Image Texture node and feed it into the displacement node
(avoid JPEG though if you can)."
https://help.otoy.com/hc/en-us/articles ... splacement
thanks
I saw this today and wanted to ask why we should avoid to use JPEG files for displacement source?
"For texture displacement, this needs to be an image.
This means you can put a PNG, EXR, PSD, or any other image type supported
by octane into an Image Texture node and feed it into the displacement node
(avoid JPEG though if you can)."
https://help.otoy.com/hc/en-us/articles ... splacement
thanks