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commercial archviz video
Posted: Mon Aug 29, 2011 5:24 pm
by kubo
Well, this past August has been quite interesting for me workwise. I've got a client that wanted a 60sec real animation 720p video of his residential building done in under 3 weeks including 8 shots for promotion. In the past I would have laughed my -bleep- off, but since Octane came into my life I said "sure, no prob". And here is the result. I had about 7 days for modeling and animating, 7 days for rendering (including an extra day to fix some problems with the renders) and 7 days for editing the video (mainly 'cause once done the client wanted some changes in the location part of the video and minor tweaks), actually the first 2 weeks were a mixture 'cause as soon as I had some parts modeled I started rendering away, plus I had to do the promotion renders inbetween. All the rendering was done in Octane (of course) besides some small scanline post for the smoke and background stuff. All PT for 1024 samples and about 5 min per frame in 2 machines, one with a 570+470 and another one with a 570. The heat in my office was wild and my AC was working overtime. It was crazy, but it was fun. There is plenty of mistakes (one flying car included that I had to edit in postpro) 'cause I didn't have time to check all the animation. There is some crazy walk in the (awesome) AXYZ models that is totally my fault for not spending time playing with the motion files, and so on. Yet for the time I had I'm pretty proud.
You can watch the video in youtube:
http://www.youtube.com/watch?v=NBtqgVKlSY4 play the 720p one
and here are the promotion renders
http://www.fotocasa.es/promocion-inmobi ... i=35&tti=1 (little bit of spam there, I can't post the original work yet, but since my client has put it up I can link to it
Hope you like it, and any improvements or ideas will be welcome, since it seems they might want to hire a second one for another promotion, and all new ideas will be more than welcome.
Thanks
Kubo
Re: commercial archviz video
Posted: Mon Aug 29, 2011 5:48 pm
by EricDesign
look ok... the cam moving is to fast and to blurry . the text incrustation need more work and you need to change the typo.
sorry man but remember is just my opinion

Re: commercial archviz video
Posted: Mon Aug 29, 2011 6:30 pm
by kubo
that's fine, like I said I am open to suggestions. Camera is too fast I agree, but I had so much time and they wanted to show all that, I've could have done it with partial shots, but the idea was to show a whole day passing by hence the the single cam. Like I said I hardly had much time to check the animation so there were some places where the cam was too fast I had to re-render some seconds here and there, but there wasn't much time to do it. Not trying to excuse myself thou.
On the fonts, they were choosen by the client so were the titles, and redoing all that took me a whole week till it fit their liking.
Re: commercial archviz video
Posted: Mon Aug 29, 2011 6:37 pm
by EricDesign
kubo wrote:that's fine, like I said I am open to suggestions. Camera is too fast I agree, but I had so much time and they wanted to show all that, I've could have done it with partial shots, but the idea was to show a whole day passing by hence the the single cam. Like I said I hardly had much time to check the animation so there were some places where the cam was too fast I had to re-render some seconds here and there, but there wasn't much time to do it. Not trying to excuse myself thou.
On the fonts, they were choosen by the client so were the titles, and redoing all that took me a whole week till it fit their liking.
ok i understand, for your cam animation do you use spline rail...
Re: commercial archviz video
Posted: Mon Aug 29, 2011 6:46 pm
by kubo
for some parts, but most of it was choosen in an afternoon with the client showing the model in octane, I saved some cameras and then translated it back to the modeling app, and I got the transitions a little bit rough. Usually I do some small low fps previews to see the video, but here I didn't have time. If I had expended the last week of extra editing in the animation as I should have, it might have come better. (When I say extra I mean it, the original time for the whole deal was 15 days not 3 weeks)
Re: commercial archviz video
Posted: Tue Aug 30, 2011 5:22 am
by tehfailsafe
It would definitely help out to slow down the camera and also remove the stopping points. Right now you have fast camera move, stop, wait, fast camera move, stop.
It'd be nice to see it with a lot more easing, like camera is moving, camera slows down but doesn't stop, camera keeps same pace for same time it was supposed to stop, camera moves again. Maybe just pick a point in time on both of sides of the stops, set a keyframe and then delete the stop keyframe so there's no full stop.
Re: commercial archviz video
Posted: Tue Aug 30, 2011 9:51 am
by ttaberna

That's pretty cool!!! Or as it's fancy now THAT's SOUND!!!!
Nice job for 3 weeks. Octane is a 3d miracle!
Cheers
Re: commercial archviz video
Posted: Tue Aug 30, 2011 3:36 pm
by kubo
@tehfailsafe the original animation has no stops, but since they wanted to introduced the info at certain spots, the stops where done in postpro, which is not as smooth as if they were planned. If I get their permision, and have the time, I'll try to up somewhere an uncut video.
@ttaberna, true, Thanks to Octane, we can do now stuff that 2 years ago would have been totally out of the question, I would have had to hire a farm, and the price would have skyrocketed and the clients wouldn't have done the video, or drop the quality and res so much that I would be ashamed to show it even to my mum (and she does love me a lot

)
Re: commercial archviz video
Posted: Tue Aug 30, 2011 11:47 pm
by radiance
this looks like The Sims
Nice work

,
Radiance
Re: commercial archviz video
Posted: Wed Aug 31, 2011 5:38 am
by Elvissuperstar007
lumion 3d ))