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TFD Simulation Causing Plugin / Cinema Crash

Posted: Wed Jul 13, 2022 8:30 pm
by james_conkle
Hi-

I've been using the following software versions to simulate a TFD simulation and after putting an octane tag on the TFD container and starting the Live Viewer - Octane reacts very sluggishly and crashes.

Here's the debug info and the simple scene I've been using to debug.

https://www.dropbox.com/t/gbZD2slYiIAvfXMH

I also couldn't export an ORBX from cinema - it would instantly crash.

Also the versions I tired:
Win 11 - 21H1 - 22000.739
C4D 26.015 & 26.107 & 25.117
Nvidia Game 497.29 & Studio 516.59
Octane 2021.1.1.5 & 2021.1.3

Re: TFD Simulation Causing Plugin / Cinema Crash

Posted: Wed Jul 13, 2022 10:21 pm
by james_conkle
So it's related to scene scale - I can take the scene and toggle the Project Scale from Millimeters to Centimeters and it works! Not sure why it wouldn't work with Millimeters - but I can just set it to 0.1 Cm and it works.

Re: TFD Simulation Causing Plugin / Cinema Crash

Posted: Wed Jul 13, 2022 10:32 pm
by aoktar
james_conkle wrote:So it's related to scene scale - I can take the scene and toggle the Project Scale from Millimeters to Centimeters and it works! Not sure why it wouldn't work with Millimeters - but I can just set it to 0.1 Cm and it works.
Important factor is how much voxels you have. Using a different scale can cause having 1000x more voxels. Not sure about it because I cannot check it with TFD. But my advice to check the RAM/VRAM usages on every scenes and trying to debug your problems with going step by step on scene setups.

Re: TFD Simulation Causing Plugin / Cinema Crash

Posted: Thu Jul 14, 2022 12:16 am
by james_conkle
Memory was my first thought too but it’s very reasonable for a 3090 (~3-4GB of VRAM & 19 of system memory)