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Suggestion : RGB Bokeh

Posted: Tue Jun 28, 2022 11:18 am
by snooz
Hi Guys ! I will talk to dev.
Do you think it's possible to add RGB support on custom shape bokeh ? It really miss chromatic aberration thing ! We want rgb shift or somthing like that. That will really add realistism on project.
Hope someone read that !
Thanks

Re: Suggestion : RGB Bokeh

Posted: Wed Jun 29, 2022 9:25 pm
by elsksa
Hi,
It's on the roadmap and won't be a simple image file map based implementation but expectedly better by being ray-traced, similarly to the bokeh aesthetic of the Universal Camera is able to achieve (quite rare among renderers).

However, I would rather say photo-realism than "add realism".
As a matter of a fact, high end lenses are designed to reduce it as much as possible.
In photography or cinematography, majority of people (photographers, DPs, etc), and myself included, do subjectively enjoy optical flaws but CA/fringing is the least favored one.
That said, it is a welcomed one that would more closely allow to reproduce vintage lenses which suffer from these flaws. So, the current Universal Camera would be able to allow users to setup both a "vintage bokeh aesthetic" with the associated flaws like CA, often present in those older optics.