Questions for ACEScg linear workflow in 3ds Max
Posted: Thu Jun 16, 2022 6:46 am
Good day!
I have been using ACEScg workflow in V-ray but I'm completely moving to Octane simply because it's amazing!
I'm trying to implement ACEScg workflow for octane but there's no enough information for 3ds Max...
I read and watched lots of ACEScg workflow tutorials for C4D but it doesn't work for 3ds Max somehow and I'm totally lost.
Sorry if it sounds too basic or if it's just I'm missing something being not aware of basic knowledge.
My questions are
#1 Bitmaps' color space
in V-ray, I should change all bitmap's color space manually like, sRGB / Raw etc
in Octane I don't need to do it? since in its image texture nodes, there's no color space options?
#2 Are there any differences among these saving methods?
Method 1. Save as EXR in OctaneRender Viewport
Method 2. OctaneRender Viewport - Port to max frambuffer - Save as EXR in Max's frambuffer
Method 3. Render images by hitting render button in Render setup directly and then Save as EXR in Max's frambuffer (It lets me render sequences...)
#3 How can I set ACEScg Output color space for EXR files?
in Kernel tab, Does Passes Output rollout really matter...?
Octane for 3ds Max doesn't have Output system for sequences. No matter what I use Max's Output system.
I saved multiple EXR files to test by changing its Color Space but I see no differences.
#4 After researching tonnes, I know what parameters I should care about but... How...?
Octane Preferences
-Use specified config file (I use ACES 1.2 config.ocio)
-Color space: Octane
-Color space OCIO
Camara Imager
-Order
-Response
-OCIO view
-OCIO look
Kernel - Render Settings
-3ds Max gamma hack
Kernel - Passes Output
-File type
-Color Space
-OCIO look
If there's any unnecessary settings for ACEScg workflow, please let me know!
#5 Could you please let me know the exact settings (All settings in Question #4) I should set for these cases?
Case #1 I work in sRGB color space and save results as sRGB images
-Please never mind this case because it's simply just default settings obviously haha
Case #2 I work in ACEScg color space (I should be able to "view" ACEScg color correctly in OctaneRender viewport while working) and save results as sRGB baked ACEScg color images (So it looks ACEScg color but it is actually sRGB image which is not for post processing workflow)
Case #3 I work in ACEScg color space (I should be able to "view" ACEScg color correctly in OctaneRender viewport while working) and save results as linear raw EXR images for post processing in After Effects
I have been using ACEScg workflow in V-ray but I'm completely moving to Octane simply because it's amazing!
I'm trying to implement ACEScg workflow for octane but there's no enough information for 3ds Max...
I read and watched lots of ACEScg workflow tutorials for C4D but it doesn't work for 3ds Max somehow and I'm totally lost.
Sorry if it sounds too basic or if it's just I'm missing something being not aware of basic knowledge.
My questions are
#1 Bitmaps' color space
in V-ray, I should change all bitmap's color space manually like, sRGB / Raw etc
in Octane I don't need to do it? since in its image texture nodes, there's no color space options?
#2 Are there any differences among these saving methods?
Method 1. Save as EXR in OctaneRender Viewport
Method 2. OctaneRender Viewport - Port to max frambuffer - Save as EXR in Max's frambuffer
Method 3. Render images by hitting render button in Render setup directly and then Save as EXR in Max's frambuffer (It lets me render sequences...)
#3 How can I set ACEScg Output color space for EXR files?
in Kernel tab, Does Passes Output rollout really matter...?
Octane for 3ds Max doesn't have Output system for sequences. No matter what I use Max's Output system.
I saved multiple EXR files to test by changing its Color Space but I see no differences.
#4 After researching tonnes, I know what parameters I should care about but... How...?
Octane Preferences
-Use specified config file (I use ACES 1.2 config.ocio)
-Color space: Octane
-Color space OCIO
Camara Imager
-Order
-Response
-OCIO view
-OCIO look
Kernel - Render Settings
-3ds Max gamma hack
Kernel - Passes Output
-File type
-Color Space
-OCIO look
If there's any unnecessary settings for ACEScg workflow, please let me know!
#5 Could you please let me know the exact settings (All settings in Question #4) I should set for these cases?
Case #1 I work in sRGB color space and save results as sRGB images
-Please never mind this case because it's simply just default settings obviously haha
Case #2 I work in ACEScg color space (I should be able to "view" ACEScg color correctly in OctaneRender viewport while working) and save results as sRGB baked ACEScg color images (So it looks ACEScg color but it is actually sRGB image which is not for post processing workflow)
Case #3 I work in ACEScg color space (I should be able to "view" ACEScg color correctly in OctaneRender viewport while working) and save results as linear raw EXR images for post processing in After Effects