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Decals Support In UE5
Posted: Thu Jun 02, 2022 5:48 pm
by joshuamkerr
Since the last plugin update I have been trying to get decals to work in UE5 but they don't appear in the octane viewport.
I have tried natively and also using octane materials but with no luck.
Can you explain what needs to be done to get these working. Are there any extra steps or should they work out of the box?
Re: Decals Support In UE5
Posted: Tue Jun 07, 2022 12:19 pm
by ChrisHekman
Decals work in our test scenes.
Would it be possible for you to share an example scene where it is not working for you?
Also, which version of the plugin are you using?
Re: Decals Support In UE5
Posted: Sat Jun 11, 2022 6:53 am
by joshuamkerr
Hi Chris,
I'm using v 0.53:Hotfix in Unreal 5.02.
What is the best way to provide an unreal scene for you to test?
Re: Decals Support In UE5
Posted: Mon Jun 13, 2022 8:56 am
by ChrisHekman
joshuamkerr wrote:Hi Chris,
I'm using v 0.53:Hotfix in Unreal 5.02.
What is the best way to provide an unreal scene for you to test?
Best way is to create a small test level with broken elements (materials, meshes etc) in it, save it, and then migrate the level out of unreal.
That way you end up with only the parts
Link:
https://docs.unrealengine.com/4.27/en-U ... s/Migrate/
Re: Decals Support In UE5
Posted: Wed Jun 29, 2022 6:27 am
by joshuamkerr
Where do you need the test level migrated to?
Re: Decals Support In UE5
Posted: Wed Jun 29, 2022 10:33 am
by ChrisHekman
joshuamkerr wrote:Where do you need the test level migrated to?
Zip up the folder you migrated to, and share it with me via drive/dropbox