Feature Request : Reflection plates support
Posted: Tue May 31, 2022 10:22 pm
Please make support for reflection plates object. These object are important for arch-viz scenes to create reflections in windows. They can be invisible to camera, GI using RaySwitch node and visible only to reflection BUT they are still "visible" to Octane camera viewport. There is no way to navigate in viewport if such type of object is behind virtual Ocatne viewport camera even if this object is totally hidden from OGL view. There is also no way to pick DOF, object or material using Octane features.
Please make special TAG for such reflection plate object so they can be totally invisible to Octane navigating system and only visible in reflection buffer. I think that it can be done just like Octane HDRI map object.
Or maybe there is way to make such invisible reflection object in AOV system for glass material only as mix with regular reflections ? Like this :
Please make special TAG for such reflection plate object so they can be totally invisible to Octane navigating system and only visible in reflection buffer. I think that it can be done just like Octane HDRI map object.
Or maybe there is way to make such invisible reflection object in AOV system for glass material only as mix with regular reflections ? Like this :