shadow/light node
Posted: Sat Apr 16, 2022 9:50 pm
Hello!
I was wondering if there was a way to mix two shaders with a mask based on lit/shadowed areas?
I've tried the osl switch on shadow mode with no result... what do?
I was wondering if there was a way to mix two shaders with a mask based on lit/shadowed areas?
I've tried the osl switch on shadow mode with no result... what do?