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shadow/light node

Posted: Sat Apr 16, 2022 9:50 pm
by handsomeninja
Hello!

I was wondering if there was a way to mix two shaders with a mask based on lit/shadowed areas?
I've tried the osl switch on shadow mode with no result... what do?

Re: shadow/light node

Posted: Thu Apr 28, 2022 3:31 pm
by Bulwerk
I would also love this feature as well.