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Chaos texture node

Posted: Sun Mar 27, 2022 5:46 pm
by A.Lopez
Hello,
some genius could modify the Chaos textures node in the way that the randomization follows squares instead of triangles?
Thanks,
Roy

Re: Chaos texture node

Posted: Mon Mar 28, 2022 3:01 pm
by jobigoud
If you want to use this to randomize regularly patterned surface like a brick wall but still keep it regular, it's not going to work. Whether it blends between three points or four points it won't look good.
For randomizing a brick wall you'd better look into multi-texture systems.
If possible please post an example of your starting point and what you would like the result to look like.

Re: Chaos texture node

Posted: Mon Mar 28, 2022 3:27 pm
by A.Lopez
Chaos textures node.png
Hi Jobigoud!
thank you for your reply.
This is where I need to find a solution to avoid the texture repetition effect, thanks,
Roy