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How to use a scattering map?

Posted: Fri Mar 25, 2022 1:52 pm
by pegot
Substance Painter can export custom scattering maps. How are these then used in Octane to control exactly where the scattering effect occurs?

Re: How to use a scattering map?

Posted: Mon Mar 28, 2022 6:30 am
by bepeg4d
Hi,
you can try with Random Walk Medium node, and use the texture in the Radius pin:
https://docs.otoy.com/StandaloneH_STA/S ... ght=random

ciao,
Beppe