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Render Region Bug in 25.3

Posted: Mon Mar 14, 2022 11:55 am
by AlexeyAdamitsky
If you enable Adapt to Camera View Resolution and use Render Region option at the same time the region won't be displayed correctly in the viewport.

Running latest OctaneRenderâ„¢ for Blender 2021.1.3 - 25.3 [TEST] build.
Windows 21H1 19043.1466
2 x GTX 1080 Ti
NVIDIA Drivers 472.12


Re: Render Region Bug in 25.3

Posted: Sun Feb 19, 2023 5:07 pm
by Flyx
Still happenning in 27.8, and now if you activate Adapt to camera View Resolution the view change a little, for exemple my 50mm camera with this option render like a 40mm.
The final render is ok, but if you place your camera with the interactive rendering you will make mistakes