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Baking materials to use in UE

Posted: Sun Mar 13, 2022 2:26 pm
by geoyeo
Hi all,

Lately I am trying to figure out a way to bake objects with materials from C4D and bring them to UE.
From there I want to use UE's lights and reflection system that will eventually apply to the model properly.

Is that possible cause I can't find out a relevant workflow.

I am very happy with the octane materials applied in C4D but how can I bake them properly on to the object?

How I have to export? format, settings etc..
What about the lights in C4D? Do they play a role in the export?
What about reflections?

cheers

Re: Baking materials to use in UE

Posted: Mon Mar 14, 2022 7:40 am
by bepeg4d
Hi,
please have a loo at here:
https://docs.otoy.com/cinema4d/BakingCamera.html

ciao,
Beppe

Re: Baking materials to use in UE

Posted: Mon Mar 14, 2022 2:11 pm
by geoyeo
ok nice reading but half way there…

What about next steps?
Export settings?
Lighting?
Reflections?

Is there any specific setup?

Re: Baking materials to use in UE

Posted: Tue Mar 15, 2022 8:07 am
by bepeg4d
Hi,
for specific Unreal-Octane questions, please visit this section of the Otoy forum:
viewforum.php?f=131

ciao,
Beppe