Baking materials to use in UE
Posted: Sun Mar 13, 2022 2:26 pm
Hi all,
Lately I am trying to figure out a way to bake objects with materials from C4D and bring them to UE.
From there I want to use UE's lights and reflection system that will eventually apply to the model properly.
Is that possible cause I can't find out a relevant workflow.
I am very happy with the octane materials applied in C4D but how can I bake them properly on to the object?
How I have to export? format, settings etc..
What about the lights in C4D? Do they play a role in the export?
What about reflections?
cheers
Lately I am trying to figure out a way to bake objects with materials from C4D and bring them to UE.
From there I want to use UE's lights and reflection system that will eventually apply to the model properly.
Is that possible cause I can't find out a relevant workflow.
I am very happy with the octane materials applied in C4D but how can I bake them properly on to the object?
How I have to export? format, settings etc..
What about the lights in C4D? Do they play a role in the export?
What about reflections?
cheers