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Adapt to Camera View Resolution is Broken in 25.0

Posted: Mon Feb 14, 2022 3:18 pm
by AlexeyAdamitsky
Running latest OctaneRenderâ„¢ for Blender 2021.1.1 - 25.0 [TEST] build.
Windows 21H1 19043.1466
2 x GTX 1080 Ti
NVIDIA Drivers 472.12

Using Adapt to Camera View Resolution option break camera in viewport creating extra padding around the camera view area. It also breaks Render Area tool. When before using Adapt to Camera View Resolution it works as expected and then shifts the image a lot from where it's supposed to be.