Shadows jagged on basic spheres
Posted: Mon Feb 07, 2022 3:45 pm
HI all.
Noob here (and I have searched since it seems like such an obvious issue).
How come there are jagged shadows on simple spheres ? Its clearly a shadow terminator problem but subdivisions to get rid of it make the geometry absurdly dense.
It seems like there must be a simple solve (I've hit tesselate in the objects "octane" tab and rammed the numbers up to the top (makes no difference). Any pointers welcome. Thank you
Noob here (and I have searched since it seems like such an obvious issue).
How come there are jagged shadows on simple spheres ? Its clearly a shadow terminator problem but subdivisions to get rid of it make the geometry absurdly dense.
It seems like there must be a simple solve (I've hit tesselate in the objects "octane" tab and rammed the numbers up to the top (makes no difference). Any pointers welcome. Thank you