Future features
Posted: Mon Aug 22, 2011 6:25 pm
Been playing with Octane now for a little while and although it is already a very cool renderer, I still miss a few features there.
I´m sure all of these have been addressed already by other users, but thought to bring them up anyway.
-hdri and sun together
-two hdri´s. One for environment, the other for reflection
-backplate
-matter shadow material
-object move/scale/rotate
-object visible to camera
-object visible to reflection/refraction
-region render
-render passes
-open exr floating point export
-object motion blur
-render manager
-displacement mapping
-fur/hair
I would imagine some of these are quite tough if not impossible to get to Octane due to the nature of path tracing or memory limitation.
When it comes to usability, could the parameters not reset themselves. For example I jump from blackbody to null emission and back to find out that blackbody parameters are reset to their default value. (2.49B)
Thanks
I´m sure all of these have been addressed already by other users, but thought to bring them up anyway.
-hdri and sun together
-two hdri´s. One for environment, the other for reflection
-backplate
-matter shadow material
-object move/scale/rotate
-object visible to camera
-object visible to reflection/refraction
-region render
-render passes
-open exr floating point export
-object motion blur
-render manager
-displacement mapping
-fur/hair
I would imagine some of these are quite tough if not impossible to get to Octane due to the nature of path tracing or memory limitation.
When it comes to usability, could the parameters not reset themselves. For example I jump from blackbody to null emission and back to find out that blackbody parameters are reset to their default value. (2.49B)
Thanks