Opacity problems on polygon selection and multiple materials
Posted: Tue Dec 21, 2021 9:51 am
Hello everyone,
well, I just stumpled into another opacity problem, I don't get wrapped my head around. After a long time of troubleshooting, I have no idea what I am doing wrong.
I have modelled a polygon object, and made 3 different polygon-selection. Each selection gets a different material. As the final step, I would like to put on a 4th selection a glossy material, with an imagetexture on top of it of a brand name for example
In my logical thinking, I should see the underlying material of the other selection through the black parts of the opacity map, and only the letters should be opaque. (Like adding an Add-Layermethod in Photoshop)
But, here is the result: There is just nothing around the letters and it makes the polygon-selection invisible, and I can see into the object. Also: I discovered, when I try to put a brand labeling on a transparent material (like a transparent packaging box) on a polygon selection, the refraction of the material gets faulty on just that polygon. As soon as I delete the texture on the selection, it works physically correct again.
Please, can somebody tell me, how I achieve to put a label on a with selections textures object and only get the stanced out letter, and still see my materials under it?
I attached a test file to this post.
Thank you in advance and happy holidays!
Best regards
Sven
well, I just stumpled into another opacity problem, I don't get wrapped my head around. After a long time of troubleshooting, I have no idea what I am doing wrong.
I have modelled a polygon object, and made 3 different polygon-selection. Each selection gets a different material. As the final step, I would like to put on a 4th selection a glossy material, with an imagetexture on top of it of a brand name for example
In my logical thinking, I should see the underlying material of the other selection through the black parts of the opacity map, and only the letters should be opaque. (Like adding an Add-Layermethod in Photoshop)
But, here is the result: There is just nothing around the letters and it makes the polygon-selection invisible, and I can see into the object. Also: I discovered, when I try to put a brand labeling on a transparent material (like a transparent packaging box) on a polygon selection, the refraction of the material gets faulty on just that polygon. As soon as I delete the texture on the selection, it works physically correct again.
Please, can somebody tell me, how I achieve to put a label on a with selections textures object and only get the stanced out letter, and still see my materials under it?
I attached a test file to this post.
Thank you in advance and happy holidays!
Best regards
Sven