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"Refreshing materials"

Posted: Wed Nov 24, 2021 10:14 pm
by MartinBrinks
After updating to the new version of Octane, updates in the Octane Viewport has dropped to a crawl. Adding new materials or textures starts the "Refreshing.." status window, and it takes almost a minute to restart rendering. Also, minor edits in a material, like turning the transmission from 0 to 1, make the render window pause for a long time. What kind of things in the scene should I be looking for as possible culprits? Thanks in advance ;-)

Re: "Refreshing materials"

Posted: Thu Nov 25, 2021 12:51 am
by MartinBrinks
Found the reason why. I had used the copy/paste function to get an octance material placed on multiple items. As soon as I deleted all those, the render viewport was snappy and fast.

Re: "Refreshing materials"

Posted: Thu Nov 25, 2021 2:16 am
by MartinBrinks
aaand it might actually be because of the chaos texture node. When adding it everything slows down.