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Clay mode not registering opacity channel.

Posted: Sat Sep 11, 2021 4:41 pm
by MindofImpact
Hello,
The clay mode in Octane 2020 seems to be ignoring the opacity data of all materials. This used to work perfectly fine in Octane v4. Is there some sort of hidden setting I'm missing?

Example below, a plane with a red material and triangle in the opacity texture.
Screenshot_8050.png
Clay mode, opacity not registered.
Screenshot_8051.png

Re: Clay mode not registering opacity channel.

Posted: Mon Sep 13, 2021 7:11 am
by bepeg4d
Hi,
this is not plugin related, but Standalone/SDK related, and strangely that no one has reported it before :roll:
Just checked, and the latest version supporting alpha textures in opacity with Clay rendering mode is 2018.1.
From 2019.1, the alpha texture is rendered in black, and from 2020.1 it is rendered in white opaque.
Please ask in the Standalone 2020.2.5 discussion to have an answer from the core devs:
viewtopic.php?f=24&t=78208

ciao Beppe

Re: Clay mode not registering opacity channel.

Posted: Mon Sep 13, 2021 6:22 pm
by MindofImpact
Alright, thank you for your reply, I'll follow up with them.