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Repeatable crash, spline interpolation, S24

Posted: Thu Jun 10, 2021 9:23 am
by ChrisCuz
Hi - I'm having trouble with a repeatable crash when changing the spline interpolation points on a particle trail, S24. The trail is rendered as hair using the Octane object tag.

With no intermediate points, the trail is jagged and sharp, but renders fine:
Image

If I change the intermediate points the lines become smoother (which is what I want) but the render is wrong, and then Cinema crashes:
Image

Hope this isn't too tricky to fix! Scene file here:

https://www.dropbox.com/s/gsd029e11q0u0 ... r.zip?dl=1

Windows 10, 128Gb RAM, NVidia 3080.

Re: Repeatable crash, spline interpolation, S24

Posted: Thu Jun 10, 2021 11:23 am
by aoktar
Give a try on R7, it's a fix on that

Re: Repeatable crash, spline interpolation, S24

Posted: Thu Jun 10, 2021 12:09 pm
by ChrisCuz
Fantastic, thanks so much aoktar didn't realise that r6 wasn't the latest. All working great :D

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Re: Repeatable crash, spline interpolation, S24

Posted: Thu Jun 10, 2021 12:17 pm
by aoktar
Great know it worked well, thanks!