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Copying Obj with Materials in new Scene - Baking issue
Posted: Tue May 25, 2021 6:57 am
by analog
Hi.
I have a strange Problem with copying Objects to other scenes. All textures are shown black, in the node editor the bitmaps are kind of baked. (See screenshot)
To resolve the problem I have to reimport all (!) textures to every material
Any Idea?
Re: Copying Obj with Materials in new Scene - Baking issue
Posted: Tue May 25, 2021 7:02 am
by bepeg4d
Hi,
please, always use an ImageTexture node before loading any kind of image into c4doctane:
https://docs.otoy.com/cinema4d/ImageTexture.html
Octane is a Spectral render engine, so every texture must to be converted to the proper color space before been used.
About missing texture paths, what are you expecting?
This is how C4D works.
To fix the paths in one go, you can go to Live View menu Materials, and choose Octane Texture Manager:
https://docs.otoy.com/cinema4d/OctaneTe ... nager.html
ciao Beppe
Re: Copying Obj with Materials in new Scene - Baking issue
Posted: Tue May 25, 2021 7:07 am
by analog
Ok, thanks for the reply.
But the texture path is correct

Re: Copying Obj with Materials in new Scene - Baking issue
Posted: Tue May 25, 2021 7:39 am
by bepeg4d
Which version are you using exactly?
Please go to c4d menu Script or Extensions/Console, (Shift+F10), and share a complete screenshot of the panel, thanks.
ciao Beppe