Random colors to Xptrail
Posted: Sun May 23, 2021 8:52 am
I am trying to assign random colors to x-particles and xptrail object
i am using noise shader in the xpemitter as display color, which translates to the particles
in Octane, but the same noise shader does not translate to the xptrail object, any idea how to solve
this..??
i am using noise shader in the xpemitter as display color, which translates to the particles
in Octane, but the same noise shader does not translate to the xptrail object, any idea how to solve
this..??