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Are render IDs passes animatable?

Posted: Wed May 19, 2021 5:29 pm
by zapfilmes
Do I need a specific format output for this to work?
render pass question.JPG
As it is, I'm getting only the outputs of what is toggled as the render starts. I'm currently trying to export the passes as .Jpg sequences.

Re: Are render IDs passes animatable?

Posted: Wed May 19, 2021 7:16 pm
by aoktar
Why do you animated ID parameters? What do you suppose to get?

Re: Are render IDs passes animatable?

Posted: Wed May 19, 2021 7:57 pm
by zapfilmes
Hi aoktar,

To save render time. I'm getting 40s per pass (resolution is 4096x4096). This x10 passes x1000 frames. It sums to something considerable.
I only need each in specific times. It too complex to start/stop the queue at every point it changes.

If I can't get it to work, I'll live with the unnecessary increase in render times. It's just that I find it odd to have the option but it doesn't work. I thought it was something wrong on my end...

Re: Are render IDs passes animatable?

Posted: Wed May 19, 2021 10:25 pm
by galleon27
zapfilmes wrote:Hi aoktar,

To save render time. I'm getting 40s per pass (resolution is 4096x4096). This x10 passes x1000 frames. It sums to something considerable.
I only need each in specific times. It too complex to start/stop the queue at every point it changes.

If I can't get it to work, I'll live with the unnecessary increase in render times. It's just that I find it odd to have the option but it doesn't work. I thought it was something wrong on my end...
Just make a bunch of render settings, set the frame range and set the IDs you need for the specified range. Add to Render Queue, set the render settings you want to use, rinse and repeat for every single render setting.

Re: Are render IDs passes animatable?

Posted: Wed May 19, 2021 11:18 pm
by aoktar
OK I'll disable animation option because it cannot be done. Assignment and setups are done before render session and not possible to switch.
Better to use crypto mattes

Re: Are render IDs passes animatable?

Posted: Thu May 20, 2021 1:31 pm
by zapfilmes
Hey galleon, I had already consider that. The thing is the overlap a lot, it would be crazy to create 30 or so queues just for that.

Aoktar. I didn't know about crypto passes, I'll try with that. Thanks for the tip...

Re: Are render IDs passes animatable?

Posted: Thu May 20, 2021 2:38 pm
by aoktar
zapfilmes wrote:Hey galleon, I had already consider that. The thing is the overlap a lot, it would be crazy to create 30 or so queues just for that.

Aoktar. I didn't know about crypto passes, I'll try with that. Thanks for the tip...
Cyrpto or layer color passes maybe alternative. Render masks are adding X times for render time.

Re: Are render IDs passes animatable?

Posted: Fri May 21, 2021 6:32 am
by bepeg4d
Hi,
about old Render Masks, Cryptomatte and Object Layer Color pass, please have a look at here:
viewtopic.php?f=30&t=77470&p=399465&hil ... in#p399465

ciao Beppe