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Camera mask in Universal fisheye camera

Posted: Tue May 18, 2021 2:59 am
by halon
Hi all,

I'm looking for a solution for adding a 2D mask to a universal fisheye camera render. The Regular Maya tools aren't working (nothing shows up at all) and trying to add any kind of geo just distorts to hell. Reverse engineering the lens distortion for some kind of workaround parented card is outside my scope.

Anyone found a solution for camera masks that are lens independent?

Maya plugin only please.

Thanks,

Dan