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Commercial office interior

Posted: Sat Aug 13, 2011 9:39 pm
by 3form
Did this office a while ago. Thought ill redo it in Octane. Images are scaled down from 2048X1366. 12H - 18H on pathtrace. C&C are most welcome!

Cheers

J

Re: Commercial office interior

Posted: Sun Aug 14, 2011 1:43 am
by radiant
Can't really see anything to nitpick on except maybe randomize the rotation of the objects on the table I guess.

Re: Commercial office interior

Posted: Sun Aug 14, 2011 8:33 am
by 3form
Thanks radiant. Not that happy with the glass. The glass on the coffee table needs to have a blackish/greenish tint to it. struggling to get that right at the mo :evil: .

cheers

J

Re: Commercial office interior

Posted: Sun Aug 14, 2011 9:58 am
by steveps3
The ceiling lights are a bit basic. Almost as if the light was just shining through a hole. Maybe that is the look you were going for?

Re: Commercial office interior

Posted: Sun Aug 14, 2011 11:56 am
by Alain
Nice renderings.

I wouldn't place a black chair in front of a black sideboard. It makes the chair disapearing. I would just switch the black and the white chairs.

How did you do the carpet ?
What 3D Software do you use ?

12- 18h seems to me like a pretty long rendertime. I guess V-Ray would do it mutch faster, about 4-5 hours on a Quadcore, 8GB RAM.

Kind regards
Alain

Re: Commercial office interior

Posted: Sun Aug 14, 2011 7:59 pm
by 3form
Hi all

Thanks for the comments. Was going for a smooth ceiling, don't like the office ceiling tile grid look for reception areas, smooth and clean. was going for a basic hidden light.
I did not make the carpet it's from a forum page that I can't remember the artist said it was fine to use. looks like he used hair and fur then somehow turned it into geometry. 3ds max was used octane with path trace.

I recon 18h isn't to bad considering its unbiased and path trace is slowest of all. I have used other unbiased engines that would have taken 25 to 30h to render at 2048X1366. I left the images to cleanup completely and rescaled them so not to take too long to load/upload. Vray is fast and good but I hate mucking around with small settings and then having to do a lot of post work. ;)

Cheers

J

Re: Commercial office interior

Posted: Mon Aug 15, 2011 10:09 am
by Alain
Could you export the carpet as a *.obj file to share it ? :-)

Kind regards
Alain

Re: Commercial office interior

Posted: Wed Aug 17, 2011 2:38 pm
by Timmaigh
From purely architectural/interior design point of view, its brilliant IMHO. Love white interiors personally and that "cladding" on the wall is really neat idea. Not much fan of those Panton chairs or whatever they are called, though.

Modelling/materials are very good as well, especially the carpet :shock:, the picture overall lacks probably bit more of a detail to be completely jawdropping. I am learning this as well just now, do not have my own model libraries, so even if i was capable of setting all the stuff within Octane to make my render look totally photo-realistic, my models are always lacking these little details. My interior renders tend to look empty then and i rarely have time or enthusiasm to model/browse the web for these things.

Re: Commercial office interior

Posted: Tue Aug 23, 2011 8:53 pm
by 3form
Thanks Timmaigh

Re: Commercial office interior

Posted: Thu Aug 25, 2011 10:32 am
by hmk
Alain wrote:Could you export the carpet as a *.obj file to share it ? :-)

Kind regards
Alain
Yes I like the carpet too, needed a similar one for a project lately :)