Octane for Blender Mixing Displacement
Posted: Tue Apr 13, 2021 11:58 am
Hey all!
I'm trying to create some variation in my Ocean scene, and I've been struggling to find a solution to this.
Below is my node set up. The red is the pattern my noise and gradient texture is outputting to my mix material - and it is where I want my displacement to variate.
However, I can't get my noise/gradient tex to communicate properly with my Amount in my displacement MixTex - but when I unplug it and change the amount from 0.0 - 1.0 my displacements are fading perfectly between.
Is there something I am missing to get my noise/gradient to communicate properly with my MixTex?
Thanks for the help!

I'm trying to create some variation in my Ocean scene, and I've been struggling to find a solution to this.
Below is my node set up. The red is the pattern my noise and gradient texture is outputting to my mix material - and it is where I want my displacement to variate.
However, I can't get my noise/gradient tex to communicate properly with my Amount in my displacement MixTex - but when I unplug it and change the amount from 0.0 - 1.0 my displacements are fading perfectly between.
Is there something I am missing to get my noise/gradient to communicate properly with my MixTex?
Thanks for the help!
