[FIXED] "Invisible" light still casts shadows
Posted: Fri Mar 26, 2021 7:28 pm
Hello everybody,
similar to this thread viewtopic.php?f=30&t=61606 I have a problem with "invisible" lights still casting a shadow onto another object. But different to that thread I cannot set the lights opacity to 0 as I still want it to be visible in reflections.
I have also tried light linking by setting the four lights to light pass ID 2 which I then subtraced from the ground via an octane tag. Although this works for the light of the light sources, they still seem to block other lights, although I have set them to be invisible to shadows.
What am I missing?
Can these artefacts be removed in one render?
Cheers & thanks for any input
Ralf
EDIT: Added Cinema 4D example file with a slightliy different light setup.
similar to this thread viewtopic.php?f=30&t=61606 I have a problem with "invisible" lights still casting a shadow onto another object. But different to that thread I cannot set the lights opacity to 0 as I still want it to be visible in reflections.
I have also tried light linking by setting the four lights to light pass ID 2 which I then subtraced from the ground via an octane tag. Although this works for the light of the light sources, they still seem to block other lights, although I have set them to be invisible to shadows.
What am I missing?
Can these artefacts be removed in one render?
Cheers & thanks for any input
Ralf
EDIT: Added Cinema 4D example file with a slightliy different light setup.