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Chaos node - bug in baking

Posted: Mon Mar 08, 2021 1:59 pm
by Pavlov
Hello,
when using chaos node in displacement i have to "bake" the broken map before i can plug it into Displacement.
There seems to be an issue, when broken map is baked it changes position, even if Image node which performs baking has no transform applied.
This is with NO baking:
Without Bake.jpg
And this is with Baking:
With Bake.jpg
As you see texture sare way different, they should look the same.

Paolo