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Integrated multi-scatter - how does it works

Posted: Sat Mar 06, 2021 9:29 pm
by davidyannick_1
about Integrated multi-scatter from volumes or surfaces, I'm very curious but how does it work, I've found no example or documentation ?
Thanks

Re: Integrated multi-scatter - how does it works

Posted: Sun Mar 07, 2021 6:26 pm
by juanjgon
It is easy. You only need to enable the "Render as Octane Scatter Object" option and configure a scatter VOP node (that will be used to configure the scattering) and the objects to be instanced (4 max.). You can instance on surface or on volume. You can even instance these scatter objects.

Attached you have an example scene. Hope it helps.

Thanks,
-Juanjo

Re: Integrated multi-scatter - how does it works

Posted: Sun Mar 07, 2021 6:31 pm
by davidyannick_1
ok thanks Juanjo