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OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 8:41 am
by supermac
Hello everyone,
when i install octane files inside houdini folder, houdini gives me this message:

[OpenColorIO Info]: Color management disabled. (Specify the $OCIO environment variable to enable.)

And octane and houdini crash each time i will render my project..
I can render about 10 to 100 images and then it's the crash.

if i don't install octane files, there is no error message and no problem..


Someone can help me?

Thank you very much

Bests regards

Re: OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 8:53 am
by juanjgon
The console message comes from the Octane core and it is only information about the fact that it can't initialize OCIO, but it is not a critical issue at all, so the crash must come from another problem at the render time. Later this week we are going to release a new plugin build including the latest Octane 2020.2.1 core. If you still have this problem with this new build, let us know to further investigate it.

Thanks,
-Juanjo

Re: OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 9:01 am
by supermac
hi Juanjgon,
thank you for your answer.

i use an rtx 3090 tuv..
perhaps it's a problem too?
because this problem coming when a changed my grafic card.

Re: OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 9:07 am
by juanjgon
Have you updated the NVIDIA drivers to the latest STUDIO version available?

Thanks,
-Juanjo

Re: OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 1:59 pm
by supermac
yes, i think..
461.72-desktop-win10-64bit

Re: OpenColorIO Info problem with houdini

Posted: Thu Mar 04, 2021 10:23 pm
by juanjgon
The new Octane 2020.2.1.1 build is ready. Can you please check if the crash problem is still there in this new build?

Thanks,
-Juanjo

Re: OpenColorIO Info problem with houdini

Posted: Tue Mar 16, 2021 3:51 pm
by allenh
Hi;

--cross-posting a response that also seems relevant to this thread:
viewtopic.php?f=101&t=77110

I am also experiencing very similar behavior as described here; I can render a scene for only a handful of frames, then I get a "Segmentation Fault" message and houdini crashes.

I'm on Windows 10, and as of this writing, have the latest Octane and Nvidia Studio graphics drivers installed. I am rendering on a two-GPU system, using one 1080 and one 1080ti card.

What are some things I can do to help troubleshoot this? Are there log files or other resources I can provide or spelunk myself to be useful? I'm not sure where to start investigating...