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procedural City instancing Example
Posted: Thu Feb 25, 2021 10:05 am
by LightwaveGuru
procedural City instancing Example
with ESRI CITY ENGINE + LIGHTWAVE INSTANCER SYSTEM + OCTANE PBR + handpainted Lightmaps (for the houses) and LUT...
Render times are about 90 seconds per frame. we'll look at it animated tomorrow. it's currently rendering.
https://drive.google.com/file/d/1m2tsYp ... 23rnT/view
snip LWGuru
Re: procedural City instancing Example
Posted: Thu Feb 25, 2021 10:10 am
by LightwaveGuru
p.s. I'll link the test animation to it here then. Should the hand-painted lightmaps for the houses work well, I then calculate the final in full hd through, and some layer to then play in the post with it.
snip LWGuru
Re: procedural City instancing Example
Posted: Fri Feb 26, 2021 3:34 am
by pixym
Hi, very impressive scene !
Re: procedural City instancing Example
Posted: Sat Feb 27, 2021 3:46 pm
by LightwaveGuru
https://youtu.be/lMW5QtqUvZc
to be continued...
snip LWGuru
Re: procedural City instancing Example
Posted: Sat Feb 27, 2021 5:54 pm
by LightwaveGuru
ESRI CITY ENGINE + LIGHTWAVE INSTANCER SYSTEM + OCTANE PBR > LUT FUJI 125
The following changes have been made in the version.
Planting was extended to tree halls on all major roads.
Parking cars have been added.
The helicopter was reworked.
The LUT Fuji 125 was added.
https://youtu.be/pECFXrRfrAQ
snip LWGuru
Re: procedural City instancing Example
Posted: Mon Mar 01, 2021 10:14 pm
by Lewis
Looks very cool, how long is rendertime ?
Also what is your Motion-blur settings (that helicopter rotor looks very nice).