Vertex map fields live viewer refreshes
Posted: Tue Feb 16, 2021 9:09 pm
Hi all,
I'm having this kinda annoying issue where the live viewer keeps refreshing (3-4 times) before it renders out a frame completely. It also refreshes everytime I click on an object, or select a material...
This only happens if I put a vertex map on (whatever) object en enable the fields. That, and also in combo with x-particles. If I delete the x-particles system AND disable the fields onthe vertex map, the LV goes back to normal behaviour. Is there something I have to keep in mind when I enable fields on a vertex map in Octane? I knew about this issue when using X-particles, but was not aware about the fields..
In attachment a the scene I'm working on where the LV refreshes all the time when the fields are enabled. Try deleting the x-particles system and disable the fields on the vertex map. LV should go back to normal.
I'm using S22.
Kind regards,
John
I'm having this kinda annoying issue where the live viewer keeps refreshing (3-4 times) before it renders out a frame completely. It also refreshes everytime I click on an object, or select a material...
This only happens if I put a vertex map on (whatever) object en enable the fields. That, and also in combo with x-particles. If I delete the x-particles system AND disable the fields onthe vertex map, the LV goes back to normal behaviour. Is there something I have to keep in mind when I enable fields on a vertex map in Octane? I knew about this issue when using X-particles, but was not aware about the fields..
In attachment a the scene I'm working on where the LV refreshes all the time when the fields are enabled. Try deleting the x-particles system and disable the fields on the vertex map. LV should go back to normal.
I'm using S22.
Kind regards,
John