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How to set Universal Camera to Fish Eye?

Posted: Thu Jan 21, 2021 1:31 pm
by pegot
On camera after selecting "Used as Universal Camera" how do I get Octane Blender to use a Fish Eye camera? In Stand Alone there is a further camera mode where you can select various types (Fish Eye, Equirectangular, etc..). I don't see that in Octane Blender - the Universal camera defaults to Thin Lens and I can't see how to activate the other modes.
UniversalCamera-CameraMode.jpg

Re: How to set Universal Camera to Fish Eye?

Posted: Thu Jan 21, 2021 2:05 pm
by pegot
Never mind, found answer here:
viewtopic.php?f=114&t=75360&p=386678&hi ... ra#p386678

We really need updated documentation guys...