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layered shader? for metallic paint
Posted: Mon Aug 08, 2011 7:15 pm
by bottom
Hi there,
Firstly I've just downloaded the demo version of Octane and I'm pretty impressed with what it can do!
I'm looking to create a metallic paint shader which would usually require a layered shader consisting of a base coat with a blurred reflection and a second layer (laquer coat) to create the sharp relflection and highlights over the top.
Having looked through the gallery images I see there is an apparent lack of metalic paint in there.
I understand that this software is at a very early stages so this type of shader probably hasn't been setup yet but I just wanted to make sure I hadn't missed something.
Many thanks
Bottom
Re: layered shader? for metallic paint
Posted: Mon Aug 08, 2011 7:44 pm
by Proupin
Sorta doable with a mix material. one glossy and other non-so glossy. Try it'll look pretty good
Re: layered shader? for metallic paint
Posted: Mon Aug 08, 2011 10:42 pm
by radiance
The octanelive livedb has a whole series of carpaint shaders, using the technique described by proupin above,
although it's not available in the demo version, only in the commercial.
Radiance
Re: layered shader? for metallic paint
Posted: Tue Aug 09, 2011 7:56 am
by bottom
That's good news! looks like I'll have to invest in a commercial copy then.
I also quickly looked at setting up some fresnel ramps with the gradients but could find any input for incidence,
I'm sure it's in there but just thought I'd ask while I've got the man on the line.
cheers
bottom
Re: layered shader? for metallic paint
Posted: Wed Aug 10, 2011 12:06 am
by radiance
bottom wrote:That's good news! looks like I'll have to invest in a commercial copy then.
I also quickly looked at setting up some fresnel ramps with the gradients but could find any input for incidence,
I'm sure it's in there but just thought I'd ask while I've got the man on the line.
cheers
bottom
Physically based renderers use correct models instead of manual tricks like fresnel ramps...
It's not supported currently.
Radiance
Re: layered shader? for metallic paint
Posted: Wed Aug 10, 2011 7:30 am
by bottom
Thanks Radiance!
That was my misunderstanding, that's good news as it seriously cuts down shader set up time!
Many thanks
Bottom
Re: layered shader? for metallic paint
Posted: Fri Mar 30, 2012 7:03 am
by Reggie
Where are these car paint shaders in the live DB? I don't see any of them
Re: layered shader? for metallic paint
Posted: Fri Mar 30, 2012 9:58 am
by t_3
metals > non-organic > paint
Re: layered shader? for metallic paint
Posted: Mon Apr 02, 2012 9:56 pm
by Reggie
Wow, I don't know how I missed those lol. They work great, and were basically the same thing I found worked well in my own testing. Thanks for helpin a noob
