Animating Octane nodes from Unity Timeline?
Posted: Fri Dec 25, 2020 11:17 pm
Hello!
So Im having a great time creating animations in Unity with Octane.
One MAJOR thing that I need to figure out how to do is:
How do I tie in float values from Octane nodes to be animated(keyframed)/recorded with Unity Timeline?
Specifically I would like to animate the julia values of a Vectron Node but this technique would be something I use for a lot of things.
Anyone know of anyway to make this happen?
So Im having a great time creating animations in Unity with Octane.
One MAJOR thing that I need to figure out how to do is:
How do I tie in float values from Octane nodes to be animated(keyframed)/recorded with Unity Timeline?
Specifically I would like to animate the julia values of a Vectron Node but this technique would be something I use for a lot of things.
Anyone know of anyway to make this happen?