Random HUE shifter.. exist?
Posted: Tue Dec 15, 2020 4:24 pm
I need to randomly apply a little hue variation on a texture (not to a color) in order to, creating multiple instances of an object, have every instances with a random hue applied on.
A classic example could be a random foliage texture hue of instanced trees.
I know about the use of a gradient and random color node, but I need not to add color on a texture or similar, but simply to slightly move the Hue of a texture from, as example, +0,02 and -0,02, in order to have slighly variations.
A classic example could be a random foliage texture hue of instanced trees.
I know about the use of a gradient and random color node, but I need not to add color on a texture or similar, but simply to slightly move the Hue of a texture from, as example, +0,02 and -0,02, in order to have slighly variations.