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Alpha Shadows & Reflection for Product Shot

Posted: Mon Nov 30, 2020 3:29 pm
by adammichell
Hi

I'm working on some product shots which require a shadow and fading reflection on the ground with transparency as part of the brand standards.
This way they can easily be added to any background color.

It's easy enough to make the object a matte object to get the shadow and alpha.
But is there any way of getting a shadow and reflections with transparency on the ground?

Many Thanks

Adam

Re: Alpha Shadows & Reflection for Product Shot

Posted: Tue Dec 01, 2020 7:10 am
by bepeg4d
Hi Adam,
please have a look at the Render Layer technique herer:
https://docs.otoy.com/StandaloneH_STA/S ... Passes.htm

In the latest test version, you can create a Compositing AOV node, and compose the Render Layer passes directly in viewport.
157B8452-99FB-456A-9087-BC628A485953.jpeg
Happy GPU Rendering,