Using Octane in TOP
Posted: Mon Nov 23, 2020 8:10 pm
I've a simple Houdini 18.5 scene with one model, a camera, an Octane material and an Octane ROP
Triggering the single Octane render from the Octane ROP works as usual.
I've setup a simple TOP wedge node to alter the geometry shape.
I want to render short sequences with Octane for each model wedge.
I'm not able to trigger the render from a ROP Fetch.
Checking the TOP log I see errors for not finding libHoudiniUI.so
I'm not sure what am I doing wrong or what am I missing...
Triggering the single Octane render from the Octane ROP works as usual.
I've setup a simple TOP wedge node to alter the geometry shape.
I want to render short sequences with Octane for each model wedge.
I'm not able to trigger the render from a ROP Fetch.
Checking the TOP log I see errors for not finding libHoudiniUI.so
Code: Select all
Houdini DSO error on '/netapp/Octane/Octane_2020.1.5.2_Houdini_18.5.351_Linux_gcc6.3.1/dso/Houdini_Octane_18.5.351.so'
libHoudiniUI.so: cannot open shared object file: No such file or directory