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Camera projection Mapping

Posted: Fri Nov 20, 2020 3:07 pm
by Luther76
Hi All,
does anyone know a way to camera project in Octane?
I saw someone suggesting to use OSL projection shaders but it seems that you can use only the render camera to project.

Any suggestion?

Thank you.

Luther

Re: Camera projection Mapping

Posted: Thu Nov 26, 2020 6:39 pm
by juanjgon
As far as I know, the OSL projection shader is the best solution for this, but it is true that probably the available shader doesn't support additional cameras. Not sure how easy could be to modify this shader to support additional cameras data.

Thanks,
-Juanjo