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Animation flicker with denoiser

Posted: Mon Oct 26, 2020 11:17 am
by musab.almarri
Is there a way to use the denoiser without flickering in animation?

Re: Animation flicker with denoiser

Posted: Mon Oct 26, 2020 1:22 pm
by ChrisHekman
Do you mean flickering splotches? Or are whole frames flickering?

If you are talking about splotches, there are several things you can try.
- Increase the sample count (this will reduce high frequency noise which will reduce splotches)
- Adjust the caustic blur

If not, could you show me an example of the flickering?

Re: Animation flicker with denoiser

Posted: Tue Oct 27, 2020 2:59 pm
by musab.almarri
yeah splotches , increasing the samples might not be a good solution , I will check the other solution and let you know .

this plugin is unbelievable ! , we really need it to be finalized ASAP , especially motion blur, volume and particles , I also noticed it doesn't support decals .

I also would like to upgrade it to my subscription but I don't know how .

thanks

Re: Animation flicker with denoiser

Posted: Fri Oct 30, 2020 4:26 pm
by ChrisHekman
motion blur, volume and particles , I also noticed it doesn't support decals .
Motion blur works when you export to ORBX, and render out in standalone. The sequencer ORBX exporter will generate the motion vectors during export, providing motion blur.
The other features are on the feature list.
I also would like to upgrade it to my subscription but I don't know how .
Licensing is a bit of a mystery for me aswel. You should be able to use the studio and enterprise tiers for the unreal plugin if you have a studio or enterprise license.
If you dont have a license you can just get one from shop page.

Re: Animation flicker with denoiser

Posted: Sun Nov 01, 2020 11:18 pm
by EvolverInteractive
Also turn on static noise, won't reduce the blots but make them less flickery