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Ability to activate octane from batchmode

Posted: Wed Oct 21, 2020 7:14 pm
by ChadMarxent
Hi I'm wondering if it will ever be possible to activate octane from unity's batchmode. Currently it just says this:

Cancelling DisplayDialog: OctaneRender is not installed. OctaneRender® Prime (version: 1.2.0.1410) is not yet installed for this version of unity, or was improperly removed. Do you wish to download and Install OctaneRender?
This should not be called in batch mode.

If not are there any other workarounds? I'm trying to be able to spin up a vm, launch a unity project headless, render some stuff, and shut down.

Re: Ability to activate octane from batchmode

Posted: Mon Oct 26, 2020 12:58 pm
by ChrisHekman
Atm this feature is not supported.
We are looking into adding such a feature for Studio and Creative(enterprise) license holders in the future.