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No pixel blending for rasterizing? LW procedurals.

Posted: Tue Oct 20, 2020 9:21 pm
by pixelsmack
This image is a standard LW crumple setup for water. I have noticed that while from quite a far distance or certain angles it might look ok. However get reasonably close to it and you begin to see the rasterizing effects. Which I have maxed out. Looks to me it lacks a pixel blending effect for the raster? Might help if it did. I've boosted the brightness of the image so it is seen more clearly.

I really wish we could get a native crumple procedural for Octane. It has to be the most used, most adaptable procedural out there. It's basically "free water." :)

Re: No pixel blending for rasterizing? LW procedurals.

Posted: Tue Oct 20, 2020 9:34 pm
by juanjgon
Yes, this is the problem of rasterizing procedurals. At some point, the limited raster resolution is there. The only solution is to use the best possible resolution to try to minimize this issue. This problem is more evident in the bump maps, for example, where the pixel smoothing can't work as well as in the color textures.

Thanks,
-Juanjo