Page 1 of 1
Persistent Data Rendering
Posted: Tue Oct 13, 2020 9:09 am
by ceen
Re: Persistent Data Rendering
Posted: Mon Oct 19, 2020 10:58 am
by nejck
Afaik Octane already does a super similar same thing. If for example I render out an animation it only compiles the geo on the first frame and from the on forward it keeps on reusing that data resulting in just super quick parsing times for the following frames.
Re: Persistent Data Rendering
Posted: Thu Nov 05, 2020 12:09 pm
by ceen
But this is something different. As if they are also baking something like a light cache in addition to data cache. It seems to cache the light data to reuse it in the next frame. Goodness me the speed.